SL11B: Monkey mind: Almut Brunswick

The pictures you see below might look familiar to you, and if they do, then you are right. My reason I am showing you these again is because I had posted my first article about Emphatic Eccentricia’s build for the Eleventh Second Life celebration before I determined that there is actually enough material for a separate post for each of the participants involved. And so I started writing…

This part is about Almut Brunswick who has eventually shaped the overall look of the Monkey Mind. Below you see the initial design as was made as a draft at Emphatic Eccentricia’s (EE) Itsy Bitsy skybox. Our preliminary design was made of prims to establish a basic framework for our ideas to mount in. Almut’s idea was to make the build resembling on a computer rack populated with a bunch of corresponding modules and other components in which data is fed and processed to run the Monkey Mind. This framework became the stage for our collaborative artwork


In this computer Almut  wanted to have spaces to allow different artists to create their own worlds withing the monkey mind. These space became like modules that like computer boards are plugged into the monkey mind.


Above is an already more developed version of the mock-up build still on site in the itsy bitsy EE sandbox.


This third picture above shows the initial build on our SL11B plot. Initially it was a rather high design with a lot of extra levels. Everything was still done with prims, although in this picture the stairs were already made in mesh. We decided, however, to reduce the number of levels in order to let the building looking more compact and impressive but not too dominant on this prominent corner of the celebration area.

The next three pictures show the final build in a normal daylight setting already surrounded by the neighboring assemblies. Monkey Mind had meanwhile its final height and many parts have been replaced by mesh. All artists had their own modules in the board rack. They equipped their inner side after their own ideas whilst Veleda Lorakeet’s talking robot heads literally conveyed curious visitors directly from ground level to this board level high above the sim. The front displays were equipped with a picture changer script, so that the EE group members could show even more of their work. One eye-catching addition was the binary stream raising up from a pool at ground level which represented a constant flow of world impressions feeding the monkey’s head in the building’s glass dome.





Personally I am happy with the overall result. Regarding the building, I think it was   the best one we have had so far, although my personally favorite is still The Masque of the Red Death. Pity that we haven’t had mesh and Almut at this time. I bet she would have been a good addition.


SL11B: Monkey Mind -1

So I haven’t been posting much to this blog of late because we were busy with SL11B.

So what is SL11B?

SL11B is the name given for the celebrations organized around the 11th  birthday of Second Life and it  runs from the 22nd of June till the 5th of July of this year.  The celebrations are held at a group of connected places(called sims from simulators) where people of different backgrounds  exhibit their enthusiasms.  As such one can find art exhibits next to stands promoting books, people reciting poetry or showing off the latest of fashions or promoting understanding for things like gender dysforia and disability, so basically everything that  you can do or make in Second Life. Except for the things we don’t want to know about, such as porn. No worries there mate, for there are festivals for that to.

As is usual we always got in a bit late so we had to make up for lost time by working extra hard. It wasn’t different during SL8B, SL9B or SL10B.  In addition I was actually not counting on Emphatic Eccentricia(EE) doing something this year, so I organized my own exhibit, which is called The Box and inspired by Schroedinger’s cat.  But EE did something this year, so I joined in that one as well. So this post is about the Emphatic Eccentricia exhibit which is called Monkey Mind.

Now let’s look at some pictures.

Monkey Mind – Initial design

This was the first design which was mostly made by Almut Brunswick who took care of the infrastructure. We put my Monkey Head on it, for reason I do not quite know. It was an moment of inspiration, but I can’t actually recall who came up with it.
The idea behind the built is that it was inspired by the SL11B theme: the empires of the future are empires of the mind. The general idea is that the building represents a computer.

Monkey Mind – Improved design

This one is a later design in which Veleda Lorakeet add these pipelines which represents data transfer.

Monkey Mind – SL11B design

The initial build on the SL11B ground. It was considered to be too tall so….

Monkey Mind – SL11B 2nd design

This is the almost final built.  Note the rerouting of the vel’s pipelines. Ohmy Shalala changed the monkey head by replacing the head with brains  and Almut replaced most of the primary objects (called prims) of the infrastructure with mesh. Mesh items are far better looking and take up less space than prims. The ground floor was replaced by and now has a hole with digital texture in it.

Monkey Mind – SL11B final design

This is the final design. Veleda added a core to the system and various other items have been added. In the next post some more details.

Monkey Mind can be found here:


Added one more because Almut said she like to see it with the surrounding buildings.

Monkey Mind -Raw-Final

Another one. with a more normal light setting.