State of Decay ten tips for playing the DLC Lifeline.

lifeline

Some time ago the game State of Decay got a new addon called Lifeline and it has a few changes that are surprising interesting given that this is only a small addon. One of the changes even carries back into the game and the first addon Breakdown DLC and is certainly an improvement on playing the game. It basically saves you a lot of to and fro driving.  Now this post is not a review. I wrote a review that I published on another blog, which I might move to this one, but in the mean time you can find the link here. The purpose of this post is to give a few game playing tips that have worked very well for me and you can apply to. Note that this might make the game relatively easy to play and this might be considered a spoiler.

Now for those who like a puzzle you can look at the picture abive. It shows the basic ingredients for beating the game. The only thing for you to do is to apply it.

For those who hate to puzzle I have below a few tips for making the addon a bit more easier to play, provided you need to.

But fist a few lines about what is typical about this addon. I assume you already know the basic game, so I will not explain the game mechanics here. The game mechanics is the same in the addon.

First, most obvious, the map has changed. The map is that of the city of Danforth. But the map is for a large part inaccessible. In fact the map consists basically of the road around the city and a about seven  areas branching of the central road. There are therefore far less buildings to explore unlike the basic game, that had a lot of places to explore and to scavenge.

Second, the addon has only one base and thus there is no reason to try and look for another one. This base has only a few option to builds. Basically you have only four slots to build something.

Third, the addon story is interspersed with attacks on your base at set intervals. The attacks by zombies increase in ferocity. The first attacks will see normal zombies, more zombies and more special zombies will join in the attack as the game proceeds. To deal with attacks you will recruit soldiers, artillery support, mortar support , air strikes and static defense around the base. I never use them since I found another way to deal with the attacks.

Fourth, and very handy, change is that vehicles now can carry equipment and especially resources. This mean that you can now drive to a shack and transport the resources in that shack in your car instead of having you to drive back and forth between your base and the shack for each resource. This change also works in the basic game and in the other addon Breakdown.

Fifth, the cap for influence is 10.000. Which is different from the basic game and addon Breakdown, as there the cap very low and slowly rose throughout the game based on your performance.

Six, the price for hiring a soldier to come with you is twenty influence, which is very cheap as compared to the 100 you need in the basic game.

Seventh, you can summon supplies from your base.

Eight, munitions shop now make munitions.

Nine, you will be pressed for time as you have to do quests within a short time and there is little time left to do other things until the story lines have finished.

And lastly: this game revolves mostly around doing missions to either save people or to gather supplies.

Now we come to the tips.

Tip one: disobey the first order you get.

The first order you get is to head over to the base at one as it is under attack. Instead of going directly to the base you are better of to use the moment to establish some out posts and gather resources. The reason to do this is because at this moment in the game the zombie threat is the lowest and you have two companions with you. Also, unlike in the basic game, you can already establish outposts and you need to establish outposts to drop off the weapons that you find. Also you have ample time to scavenge as there is no deadline on the first quest.

Tip two: Build outposts, but build them to destroy hordes and make areas safe.

Hordes get to be a serious menace in the game as they are the cause of infestations and infestations will make quests harder to do as. The only way to effectively deal with them is having outposts destroy as many as you can get. To do that you need to place outposts at place where hordes pass and this is in contradiction with placing outposts at satellite uplinks, artillery and drone sites because these are almost all on the edges.

Tip three: forget about the latrine.

There is a latrine in the game and it is suggested that not having it will make your soldiers sick. Well, I have had times where half my soldiers were sick, but that is a rare occurrence.  The soldiers will still help defend your base. The disadvantage of having a latrine is that it uses up a slot that can be put to better use.

Tip four: take a soldier with you.

Asking a solder to come with you cost twenty influence, which is cheap as compared to the hundred influence in the basic game.  So take a soldier with you. In addition this is an important way to make them playable characters and you want to make them playable to equip them.

Tip five: don’t hesitate to use your car and Molotov to save people by driving into a group of zombies.

In the basic came driving a car into a horde of zombies attacking a refugee or survivor would cause you to loose influence. In this game you can do that unpunished and you need to as the zombies get tougher and can easily kill a refugee and survivor later in the game. So throw that Molotov cocktail and drive a car into them.

Tip six: don’t worry about supplies.

With the exception of materials you do not need to worry about supplies because you will get resource when you keep the gather supplies function on all the time.  Materials you need at the start of the game to build your facilities. Once they are build they aren’t so important. You can break down all other resources.

Now follows four more tips that can be seen as game spoilers.

Tip seven: gather rocket launchers.

In almost all the games there are around five rocket launchers These are your key weapons to use in your defense as outlined below.

Tip eight: build a munitions shop.

You need to build a munitions shop to make 40 mm grenades. It might even be advisable to use a second slot for making another munitions shop so you can spent building your ammo on making more 40 mm grenades.

Tip nine: Make as many 40 mm grenades as you can.

Make as many 40 mm grenades as you can. If you don’t have ammo for 40 mm grenades make either silencers or flame fougasse.

Tip ten: don’t recruit soldiers.

You have only about 5 rocket launchers. So you need to keep the amount of soldiers low. Preferably not more than you have rocket launchers, but this is hard as the game will give you just a bit more solders then you want. Around two more on average.

The tactics that you now can use is equipping your small crew of soldiers(best is around six or seven) with grenade launchers. Because your npc never use and run out of ammo you have made yourself free artillery. The 40 mm grenades you make are for your own use as during most of the addon Sasquatch will be at the north gate and you can’t equip him and you will need to use the grenade launcher. In addition your npc grenades do little damage to Big Ones so you need to take them out yourself. In addition you have no control over how the soldiers will be positioned and this it might be you need to fill in the gaps.

Now go out and play.

lifeline-wide-borders-1
Zombie slaughter.
lifeline-wide-borders-2
Taking out a Big Un.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s